遊戲中有一個引擎ini文档, 可以手動優化一下
確保同一“代碼段”中的所有項目都放在一起,不要多次輸入代碼段名稱。 如果您的文档中尚不存在某個代碼段,請創建它。
你要編輯的大多數 ini 文档一開始都是空的。您還需要將文档設置爲只讀,否則遊戲一啓動, 它的内容可能就會被清空。
make sure all items in the same 'section' are placed together, you don't put the section name more than once. If a section doesn't yet exist in your file, create it.
Yes, most of the ini files you will be editing will start out as empty. You will need to also set the file to read-only or it will become empty once again.
文档地址:
C:\Users\[你電腦裡登錄時的用戶名]\AppData\Local\StateOfDecay2\Saved\Config\WindowsNoEditor\Engine.ini
需要的工具 Tools:
INI Configuration Editor
Save Backup Tool
目前作者發現的關聯配置
配置文档地址 Configuration Files Location:
%localappdata%\Packages\Microsoft.Dayton_8wekyb3d8bbwe\LocalState\StateOfDecay2\Saved\Config\UWP
Fix FOV
相關文档: Engine.ini
Section:
[/script/engine.localplayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
禁用動作模糊 Disable Motion Blur:
相關文档: Engine.ini
Section:
[/script/engine.renderersettings] r.DefaultFeature.MotionBlur=False
禁用鏡頭光暈 Disable Lens Flare
相關文档: Engine.ini
Section:
[/script/engine.renderersettings] r.DefaultFeature.LensFlare=False Disable Depth Of Field
相關文档: Engine.ini
Section:
[/script/engine.renderersettings] r.DefaultFeature.DepthOfField=False
超級採樣功能 Supersamping
相關文档: Engine.ini
Section:
[/script/engine.renderersettings] r.ScreenPercentage=100.00
(高於 100 以在設置分辨率之上進行超級採樣)。 我測試了 200 次,然後測試了 25 次,差異很大。)
(Go higher than 100 to super sample above the set resolution). I tested 200 and then tested 25 and the difference was substantial.)
移除滑鼠平滑滾動 Remove Mouse Smoothing
關聯文档: GameuserSettings.ini
Section:
[/script/daytongame.daytongameusersettings] bDisableMouseAcceleration=True
草皮密度 Grass Density
關聯文档: Scalability.ini
Section:
[FoliageQuality@3] foliage.DensityScale=1.0 grass.DensityScale=1.0
語言調成英語 Language Localization
關聯文档: Engine.ini
Section:
[Internationalization] Culture=en
移除膠片粒子效果 Remove Film grain effect
關聯文档: Engine.ini
Section:
[SystemSettings] r.Tonemapper.GrainQuantization=0 r.Tonemapper.Quality=0
還沒測到底好使不好使 Untested
移除滑鼠指針加速/平滑效果 Remove Mouse Acceleration/Smoothing:
相關文档: input.ini
Section:
[/script/engine.inputsettings] bEnableMouseSmoothing=False bViewAccelerationEnabled=false
Current items I'm testing and could use help verifying:
相關文档: Engine.ini
Section:
[/script/engine.renderersettings]
環境光遮蔽設置 Ambient Occlusion settings
r.DefaultFeature.AmbientOcclusion=True r.AmbientOcclusionLevels=4 r.AmbientOcclusionRadiusScale=1.7 r.DefaultFeature.AmbientOcclusionStaticFraction=1
關閉景深 Disable Depth of field
r.DepthOfFieldQuality=0 r.DepthOfField.MaxSize=0
抗鋸齒 Anti Aliasing
r.postprocessAAQuality=6 r.MaxAnisotropy=16
其他 Misc
r.DefaultFeature.AutoExposure=False r.SwitchGridShadow=0 r.MipMapLODBias=0 r.Shadow.MaxResolution=1024 r.DetailMode=2 r.LightShafts=1 r.SimpleDynamicLighting=0
INI Tweak
夢魘地帶難度 Nightmare Zones
Nightmare Zones have all the same challenges as Dread Zones, plus –
There are significantly more freaks and hordes in the world.
Zombies have an extremely long memory for where noises came from.
Bloaters, screamers, and ferals can travel in packs.
Blood plague is even more virulent.
Plague hearts are more abundant.
Hostile NPCs can take even more headshots before dying.
Hostile NPCs have a chance to headshot the player, bringing them near death.
There are even fewer resources and items to be found out in the world.
Many of the sites in each map have been completely looted before you can even get there.
Vehicles are even rarer, and tend to show up broken-down and out of gas.
恐怖/恐懼地帶難度 Dread Zones
Threat level is elevated, making sieges at your base more frequent and more dangerous.
Hordes are larger and more frequent, and some of them wear armor.
Zombie attacks do more damage and cause more injuries.
Zombies are no longer visible on the mini-map unless your active character has the Scouting skill.
Zombies will spend longer chasing a noise before losing interest.
Blood Plague is more infectious and kills you faster.
Hostile NPCs can survive a headshot or two before dying.
Nightmare Zones
Nightmare Zones have all the same challenges as Dread Zones, plus –
關閉項目
關閉鏡頭光暈 To Turn off Lens flare
在代碼段 [/script/engine.renderersettings] 下方, 增加這一行:
r.DefaultFeature.LensFlare=False
關閉動作模糊 To Turn off Motion blur
在代碼段 [/script/engine.renderersettings] 下方, 增加這一行:
r.DefaultFeature.MotionBlur=False
關閉景深 To Turn off Depth of Field
在代碼段 [/script/engine.renderersettings] 下方, 增加這兩行:
r.DepthOfFieldQuality=0 r.DepthOfField.MaxSize=0